3D Virtual Environments II assignment
Prompt: Create a small or limited access to an exterior space that synthesises a human architectural style that is transformed into a "wind-powered" civilisation on earth in the year 2250 CE.
I took most of my inspiration from the Scottish Highlands and hobbit houses. I originally intended the wind turbines to look more like real trees, but after some trouble, I settled on the current design, which was modelled in Autodesk Maya. Most of my attention was spent on sculpting the landscape with the Unity Terrain tool. The textures, grasses, and skybox were bought from the Unity Asset Store.